![]() If the Team roster will always be in column 'A', then you can replace this "Team.Rng" with "A:A". This Range Name can be defined from A2 down to as far as you want to go (for whatever max size roster you'd expect). Note: The Opt2 macro requires setting up a Range Name ( "Team.Rng"). The TeamName() and TeamNum() functions only serve the purpose of converting the Team Number (sequential number as listed in column 'A') to its corresponding Team Name, or visa-versa. The rows below then reference the values in their preceeding row above. This top row formulas only look at the cell column. Note, that the formulas in row1 of the matrix are different then the other rows. But, then just scramble the order of the teams in the 'A' column and you will have a random generated line-up. I would use this same pattern for every tournament. The outcome of these formulas follow a basic ordered pattern: Team1 plays Team2 - Team8 in games 1-7, and Team2 would play Team3 - Team8, then play Team1 at the end, and Team3 would play Team4 - Team8, then play Team1 - Team2 at the end, and so forth. I have a 10x9 (rxc) matrix populated, but you only see the 8x7 matrix for ths 8 team option. The formulas can be used for any size matrix. On the next tab (Option2), I setup a table that uses formulas to generate a tourney line-up. Run this macro and study the results and you will see what I mean. As the numbers get generated & placed in the table, the macro gets stuck where, for the latter cells, all the numbers are "taken" (if you look in both the column & row directions) and no valid number can be used. League outfielder, and avid Minecraft builder who believes in you and wants you to do great things. Welcome to the best tournaments maker of the world Crearliga is the best tournaments and leagues schedule maker. ![]() Tournament single or double elimination schedules can handle up to 1,000 teams playing. ![]() League round robin schedules can have matches across many weeks or all in one day. Put our free Soccer schedule maker to work for you and create your next schedule in seconds. But the trouble is that it doesn't work like you would like. Eliminate the hassle of Soccer scheduling. ![]() Attached is a 2-dimensional matrix random generator macro which sponges off of the link you provided. ![]()
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